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Post by wesleydog on Jun 16, 2014 16:40:35 GMT
We're looking for some suggestions for our plot theme(s). Please feel free to drop a few suggestions!
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Post by ~Stormfly on Jun 16, 2014 16:54:59 GMT
It might be cool to have a sea life role play (fish/sea-mammals/sea-birds) and maybe the plot is an oil spill is driving all the creatures together and they have to choose to fight the humans, work together or break away to survive? Heh I have no idea how else I could get Ray in a role play cx
And for a human/oid role play, perhaps it could be a natural disaster (flood/tsnuami/hurricane) and they have to learn to survive in the aftermath? I'm not great at plots, sorry cx
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Post by kaitlynizer on Jun 16, 2014 17:00:12 GMT
I agree with cityx, those ideas sound pretty good. c:
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Post by peachfuzz on Jun 16, 2014 18:19:08 GMT
I like cityx's ideas! A hunting roleplay where it's humans vs animals would be cool too. And some of the humans might choose to join the animal's side and visa versa.
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Post by weegeestar5 on Jun 16, 2014 18:51:59 GMT
hmmmm, maybe an apocalyptic war? or has that been done to death xD
ermmm, there's always the idea of something like a summer camp or something maybe a convention where they meet other SCAA characters omg "well i have 10 pieces of art" "my personality is better than yours though"
there could be some funny arguments and quarrels, either way xD
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Post by wolfpuppies on Jun 17, 2014 1:33:46 GMT
I think it'd be fun to do a few variations like the one cityx suggested; basically to allow people to participate in different role plays with characters in the same regions. Here's kind of what I mean: * Aquatic - there's a role play that has them living in a few kingdoms (mermaids/humanoids, traditional water creatures, and mythical water creatures, etc.) that have been at peace but then something causes problems (a death, poaching/overfishing, etc.) || another one has all the sea life congregating to try and find a solution to the death that comes from a massive oil spill (like cityx suggested) || perhaps have a regional water one (tropics, arctic waters, etc.) * Land - humans with other attributes (can shift, have magical abilities, etc.) trying to blend in with society || animals living in different regional areas and how they manage to survive (especially if they have weird attributes that could be beneficial or counterproductive to their hunting/camouflage) || perhaps have those that are genetically altered trying to hide among others and then there is the conflict of the hunters among natural disasters or anything else people may want
There are other variations on role plays that are possible too. * Animals are not humans/humanoids and must try to survive * Living on a different planet/fantasy continent of sorts and they live both similarly and not to how Earth is now * Have plots inspired (but not completely based off of) movies, books, shows, etc
These are my two cents so far. I can definitely expand on any of these if anyone wants me to - same with creating any role play topic if enough people want to do it. I'm just tired from work today and because I'm sick, so my brain isn't producing much more for me at the moment ^^'
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Post by moonheart on Jun 17, 2014 3:35:54 GMT
I agree with everything that's been suggested so far. I would for sure join an aquatic role play, buuut, I don't have an aquatic character from the agency. xD Perhaps we could do something along these lines; - our characters start out on a plane or something like that, and whatever they're riding on, it crashes in the sea. Just as everyone is giving up as they cling to debris, an island or some land mass comes into sight and they swim toward it. Then a whole series of things could happen. 1) There could be a strange tribe living on the land and takes them prisoner; they all have to fully work together to get away 2)They could actually wash up on a country that actually exists, and have to learn to live in another different culture, but are treated as outsiders anyway. 3) Or they're all just on an island, but the thing is, they all hate or have strong dislike for each other, but to keep from dyeing, they all have to work together and learn to love/appreciate one another.
And that's what I got so far today. <3
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Post by wesleydog on Jun 17, 2014 13:54:32 GMT
I like all of the ideas pitched here so far. c: Would you guys rather that one is decided on, or have a few (2-3) group RPs made?
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Post by ~Stormfly on Jun 17, 2014 16:37:16 GMT
I think having a few would be best, as everyone has suggested such good ideas and imagine having all that in one role play cx
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Post by wesleydog on Jun 17, 2014 16:52:14 GMT
Sounds like a plan (: I'll probably start some of these later today or tomorrow then, just setting them up and stuff. I'll wait a while for people to join each roleplay and then we can get started. c:
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Post by MaximumSimplicity on Jun 17, 2014 18:23:23 GMT
I think a mutant type roleplay would be cool. And it could be open to all species. Aquatic, animalistic, humanoid, etc. Like something set in a lab, where they genetically experiment on creatures and stuff. If you're at all familiar with my character Imha, then maybe it could be a little bit like that? Like even if your character isn't canonically mutated or whatever, you could still participate. It'd be fun to play around with them a little, I think.
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Post by wesleydog on Jun 17, 2014 23:48:30 GMT
So a mutation roleplay for characters that aren't mutants, but could be just in the context of the roleplay for fun? Would someone roleplay as scientists, or not? I would agree with a human vs. animal rp, however, there's very few human/oid characters that could keep that roleplay active. Then we have the aquatic animals roleplay experiencing an oil spill... if they're fighting against the humans, would you need some people to join & roleplay as human characters? (I'll allow non-SCAA characters for that one since the pool of options is small). I also very much like this idea; - our characters start out on a plane or something like that, and whatever they're riding on, it crashes in the sea. Just as everyone is giving up as they cling to debris, an island or some land mass comes into sight and they swim toward it. Then a whole series of things could happen. 1) There could be a strange tribe living on the land and takes them prisoner; they all have to fully work together to get away And the idea of a character summer camp. We can have camp counselors and campers with different challenges, activities, and romances. What would you guys think of a hunter vs. the hunted idea? Like you can join with characters that are either more dominant/predator-like or more submissive/prey-like and it's a power struggle? Sort of like, the smaller/weaker animals try to outsmart the large animals. It could be roleplayed *kinda* like warrior cats where each group has a camp? No characters will be killed off, but it could be sort of like a war. There could be a hidden love plot in there too if you guys wanted, or even a forbidden love. I'd need to come up with names for the two groups of characters, though. It could be for any mammals, but more obviously felines and canines would fit in. Would any of you guys like to help develop that idea/would any of you actually participate? I think I'll put up a poll for you guys to vote which one(s) you'd participate in?
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Post by wesleydog on Jun 17, 2014 23:52:43 GMT
All right; the poll is up now. Let me know!
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Post by wesleydog on Jun 18, 2014 17:01:11 GMT
So I've started working on the hunter/hunted rp. any suggestions for it? c; scaaroleplay.freeforums.net/thread/15/hunter-huntedAnd suggestions on how the summer camp rp should be set up? These two will definitely be made. Depending on the amount of votes we get, at least 1 of the others will be set up too. c:
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nix
New Member
Posts: 1
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Post by nix on Jun 19, 2014 2:50:00 GMT
For the hunter vs. hunted RP.
I think you should balance out the sides a little more. The way you've written it now there's a 'good' side and an 'evil' side, this pretty much means that most people, not all but I'd say quite a few, would be putting their characters on the 'good' side or, if they put characters on the 'evil' side, many of them will simply be 'misunderstood' or later 'turn good' for another character.
Though there is nothing wrong with this, might I suggest having sides that aren't all 'good' and aren't all 'evil'. You can have a predator vs. prey thing going, but how about giving something redeeming to the 'evil' side like a strong sense of honor and fairness? How about giving the 'good' side some faults? They might be more prone to underhanded tactics in order to fight seeing as they cannot generally confront the predators directly?
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